FIGHTER video games have incorporated a new rollback netcode for players worldwide.
The rollback netcode was incorporated during the 2022 Evolution Championship Series (EVO).
What is rollback netcode in video games?
The rollback netcode was introduced at EVO, which took place from August 5th to 7th, 2022.
The announcement related to two video games that will receive a rollback netcode over 12 months, bringing improvements to multiplayer games.
Fighting video games are designed to make players feel like they are in the same room, no matter how far apart they are.
In these games, every second of delay can make the difference between victory and defeat.
The new rollback netcode allows for seamless delivery of information, meaning players get a live feed.
Bandai Namco and Dragon Ball FighterZ Producer Tomoko Hiroki announced that Dragon Ball FighterZ on PS5 and Xbox Series X|S will get the rollback netcode version, as well as the PC version.
The exact release date has not been announced, but is planned for spring 2023.
Hiroki said, “It will take some time to implement the system, but we sincerely hope that you will enjoy it as soon as possible. More information will be released at a later date. Please wait for further details.”
What is EVO?
The Evolution Championship Series (EVO) 2022 returned live to Las Vegas, Nevada for the first time since 2019.
It is one of the largest and most competitive fighting video game championships in the world.
The world’s most successful video game players compete in nine video games, including:
Mortal Kombat 11 Ultimate
Dragon Ball Fighter Z
Guilty Gear struts
SkullGirls: 2nd encore
The King of Fighters XV
Granblue Fantasy VS
Meltblood: Type Lumina
Street Fighter V Championship Edition
The EVO tournament was founded by Tom Cannon in 1996 and was dubbed the Battle of the Bay but changed its name to Evo in 2002.
The tournament changed hands again when Sony Interactive Entertainment bought EVO in March 2021.
Steven Roberts, VP of Global Competitive Gaming, SIE said in a statement at the time: “Today’s announcement marks an exciting step in our journey to foster the growth of the fighting games community and esports, and to broadly empower competitive gamers on our consoles support.
“Fighting games are hugely popular on PlayStation consoles, with gamers clocking up more than 1.1 billion hours of play in 2020 alone.
“We are committed to breaking down the barriers for gamers to compete at all levels and to provide them with a premier, global platform to showcase their skills and passion.”
Why is it an important addition to video games?
Rollback Netcode implements a much-needed change in fighting video games that have a time lag between players.
The lag in response leads to unequal games, resulting in a potential loss that would have been a win had there been no lag.
A player on either side of the controller can see an area in their displayed game freeze and speed up once it’s unfrozen to compensate for the time lapse.
However, this results in players being unable to use a combo to battle their opponent, causing them to lose.
The new rollback netcode will remove this issue from competitive play and allow for seamless combat.
https://www.the-sun.com/tech/5952668/what-is-rollback-netcode-in-video-games/ What is rollback netcode in video games?