GamesBeat Summit 2022 returns April 26-28 with its largest event for leading gaming companies. Reserve your place here!
We have so far secured more than 90 speakers for our GamesBeat Summit 2022 event taking place on April 26-28, and we are not yet done naming all of our speakers.
But I thought it was time to update you on more people who will be speaking at our hybrid business-to-business gaming event. Among the latest speakers is Richard Garriott, the astronaut and Ultima creator, who will be speaking with Richard Bartle from the University of Essex about what’s in store for AI in gaming.
Our first day includes a Women in Gaming Breakfast on April 26th at our in-person Los Angeles venue at the Beverly Hilton, and we’ll continue the fun with dozens of online talks on April 27th and 28th. You can use the code Dean to get 50% discount on the ticket price. We will also be hosting our annual Visionary Awards on the 27th to honor leaders in the gaming industry.
An army of leaders
Bonfire Studios’ Rob Pardo will speak with Ilkka Paananen, CEO of Supercell, about the evolution of corporate culture through the ages. Kate Edwards will lead Geogrify and will have a discussion on geopolitics in games with Beatshapers’ Alexey Menshikov from Ukraine and gaming veteran Yaraslau Kot.
Andrea Rene of What’s Good Games will interview Michele Liu, Tencent’s Global Games CEO, about the strategy of the world’s largest gaming company. Thatgamecompany’s Jenova Chen will speak with Los Angeles Times’ Todd Martens about emotional games that touch the hearts of gamers.
Eric Goldberg will chair a panel of US venture capitalists (Transcend Fund’s Shanti Bergel and FTX’s Amy Wu) as well as a session with Joost van Dreunen on the Metaverse hype. We will also have a session with European investors such as Stillfront’s Alexis Bonte, Playventures’ Henric Suuronen, Index Ventures’ Sofia Dolfe and Scattershot’s Nicolaj Nyholm.
I look forward to utilizing our Hollywood location with Deadline’s Alexandra Del Rosario and hosting a presentation on reverse transmedia – games to film – with speakers including Epic’s David Stelzer, Sony’s Carter Swan and dj2 Entertainment’s Dmitri Johnson.
Lisa Cosmas Hanson will moderate a panel on the rise of India with Salone Sehgal from Lumikai, Sean Sohn from Krafton and Manish Agarwal from Nazara. Games for Change’s Susanna Pollack will lead a panel on Social Impact Games with María Sayans, Ustwo; Yoan Fanise, Digixart / Chef; and Leo Olebe, Google Play.
And Noah Falstein will moderate a panel on Games for Health with Embodied Labs’ Carrie Shaw.
Kristina Academia from Akili Interactive and Marientina Gotsis from USC Games. Spectrum Labs’ Justin Davis will lead a session on combating toxicity in games.
I look forward to a fireside chat with the very smart Yat Siu from Animoca Brands. Rami Ismail will discuss NFTs with Wax’s David Kim, with Beamable’s Jon Radoff acting as the referee. Radoff will also be speaking to East Side Games’ Jason Bailey about live ops.
We also have people from Forte and other companies coming in hot. Our very own Mike Minotti will moderate a session with Robby Ratan, Michigan State University, on whether games are good for us; Aaron Tramell, UC Irvine; and Danbi Lee, Niantic.
GamesBeat’s Rachel Kaser will moderate a session with Cynthia Williams, CEO of Wizards of the Coast, and Rachel will also collaborate with Incredible Dream’s Jane Hoffacker on a diversity roundtable.
Ivan Lobo will moderate a session on the future of virtual reality with Schell Games’ Jesse Schell, Resolution Games’ Tommy Palm and Recroom’s John Bevis. Greycroft/Tower 26’s Jon Goldman will also host a session on XR gaming progress.
Mod.io’s Scott Reismanis will cover modding, while Gamefam’s Ricardo Briceno will cover user-generated content. Fortis’ Steve Chiang will address the boom in in-game studio startups. Admix’s Samuel Huber will address how brands should approach the metaverse. And Linden Lab’s Brad Oberwager will address the untapped opportunities surrounding the in-game economy.
Benchmark’s Mitch Lasky will have a fireside chat with Nexon’s Owen Mahoney. We have an educational games panel with Gina Jackson from Game Dev Bootcamps, Carolina Cruz-Neira from the Computer Science University of Central Florida, Gonzalo Frasco and Jim Huntley from the small local school USC Games.
And for fun, the LA Video Game Supper Club is hosting a dinner on April 25th when everyone heads into town for our event. (Ask me or Justin Berenbaum or Greg Lovett for the code). I will also be hosting a roundtable on my favorite topic of science fiction, technology and games.
Reggie’s conversation interrupted
We previously announced that Reggie Fils-Aime, former President of Nintendo of America and current Managing Partner at Brentwood Growth Partners, will be a keynote speaker at the start of the event. Reggie will lead a fireside chat entitled “Entertainment Disrupted” in a session moderated by Danny Peña, Founder and Host of Gamertag Radio and Head of Gamers’ Editorial Department at G4.
Fils-Aime has a rich history at Nintendo, leading a Special Purpose Acquisition Company (SPAC) that aims to acquire a games company and take it public. He also has a book out that will be dubbed this spring Interruption of the game. He also crushed me a few times when I was playing Wii Sports.
Glen Schofield from Striking Distance Games works on the Callisto protocol. But he will talk to me about his tips for making horror games.
Theme of the GamesBeat Summit 2022
What is the GameBeat Summit 2022 about? It’s different from our Metaverse event and our GamesBeat Summit Next event. The Next event is about the edge of the industry, the new technologies like NFTs, AR, VR and more. But GamesBeat Summit 2022 is our flagship event that gets to the heart of the industry.
The core doesn’t have as much hype as the Metaverse or NFTs. But it’s extremely exciting. In 2021, we recorded $85 billion in gaming deals, nearly three times the year-ago figure. In the first month of 2022, we had transactions worth $85 billion, already beating last year’s total, and Drake Star Partners is forecasting that it will surpass $150 billion in 2022.
This means that the core of the industry will change. That means disruption. Our event aims to bring thought leaders together to understand and explain this shift. We will have the speakers and the right people to address the changes, technical or otherwise, that are rapidly changing the status quo.
If you have FOMO then come to our event. We want to bring the people and speakers together to make this event a must-attend event. Then we invite you to consider this event as a compulsory event. We would appreciate your support for what we are trying to do. Our main focus is journalism and the analytical understanding and explanation of a complicated world and industry. We want to have honest conversations about thought leadership, change and what’s next.
We will examine topics such as conflicts and decisions about platforms, geopolitical challenges, technological disruptions, the changing craft of game development, games for health, why games are good for us, diversity and the accessibility of the industry and games. Our sub-themes include Business/Investments, Diversity, Mental Health, Developers, and Core Game Development.
Other speakers already announced
Our other previously announced speakers include a who’s who of gaming:
Joseph Fares, CEO of Hazelight
Robert Antokol, CEO of Playtika
Google’s Greg Hartrell
Cynthia Williams, CEO of Wizards of the Coast
Michael Metzger, Managing Partner of Drake Star Partners
Damian Lee, head of investment at Krafton
Nanea Reeves, CEO of Tripp
Lexi Sydow, Head of Market Insights at Data.ai
Anjali Bhimani, voice actress (Fallout 4, Apex Legends)
Anthony Castoro, CEO of HiDef
Simon Zhu, senior general manager of NetEase
Susan Cummings, CEO of Tiny Rebel Games/Petaverse Network
Carolina Cruz-Neira, Professor of Computer Science at the University of Central Florida
Cissy Jones, voice actress (Days Gone, Half-Life: Alyx, Destiny 2)
Jennifer Hale, voice actress (Mass Effect, Overwatch)
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https://venturebeat.com/2022/04/01/the-deanbeat-gamesbeat-summit-2022-has-90-speakers-and-counting/ The DeanBeat: GamesBeat Summit 2022 has 90 speakers and counting