Challenge Students with Hands-On Problem Solving Experiences from Innovation Generation

After we take a look at the world round us, we are able to simply level out many issues and challenges going through society and the environment. These issues could be complicated and sometimes require important pondering and revolutionary concepts to handle. Stanley Black & Decker in partnership with Discovery Training has designed Innovation Generation to encourage college students to discover creativity, design, and connection to change into an issue solver of their communities and the world! Encourage the subsequent technology of innovators to discover options that may influence their communities with the Making for Good Problem and year-round assets from Innovation Era. 

Making for Good Problem 

Nice options stem from nice concepts! The Making for Good Challenge encourages younger makers in grades 9-12 throughout the nation to innovate with objective. Now by January 28, 2021, college students working individually or in groups of two to 4, are invited to develop a novel product design answer that may assist remedy an environmental or societal drawback of their residence, college, neighborhood or the worldwide inhabitants.

To enter the problem college students should submit a 60-90 second video discussing their drawback, demonstrating how the product may help remedy it and reviewing their use of the 6-step engineering design course of: ask, imaging, plan, create, take a look at and enhance. The primary–place winner receives a complete $15,000!

Dad and mom can register college students for the problem at, and college students can discover extra assets to assist them set up, plan and brainstorm for problem entries. Entries are accepted by January 28, 2021! 

Assets That Encourage Innovation 

Along with the continuing problem, Stanley Black & Decker additionally provides assets to assist convey the world of STEAM to life and encourage college students wherever studying takes place, all yr lengthy. 

  • Classroom activities will have interaction and problem college students with actual world issues on the earth of robotics and sustainability. These requirements aligned actions will embrace directions, supplies lists, and extra hyperlinks for supplemental studying! 
  • Career Profile videos will provide college students an inside take a look at STEAM careers inside Stanley Black & Decker. Professionals will share the methods they use STEAM each single day at work and stroll college students by their path to success 
  • Concept & Create Virtual Field Trip will take college students on a journey into the Stanley Black & Decker Makerspace. Working alongside the consultants, college students will probably be impressed to be brokers of innovation, and can see and expertise first-hand how math, science, expertise, creativity and teamwork can result in technological developments in our on a regular basis lives.

Problem your college students to create change on the earth round them and discover the methods STEAM is enhancing our lives with Innovation Era! Discover these assets and extra on the Innovation Generation channel in Discovery Training Expertise. 

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