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Alliance map explained and where to commit first

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If you’re having trouble figuring out where to make a pledge on the alliance map in Assassin’s Creed Valhalla, here’s a guide to help you.

After Eivor and Sigurd arrive in England to found a settlement, it’s up to Eivor to explore the surrounding regions and forge new alliances with Saxon and Danish leaders. This involves a mechanic entirely new to the Assassin’s Creed franchise that essentially allows players to choose which quest lines to pursue and in what order. Well, something like that. Here we will Explain the alliance map in Assassin’s Creed Valhalla and offer some advice on where to commit first.

Assassin’s Creed Valhalla Alliance Map Explained

Assassin's Creed Valhalla Alliance Map

As indicated above, the Alliance map in Valhalla is intended to give players the ability to choose which quest lines they wish to pursue across England and in what order.

To see the alliance map, simply visit Randvi in ​​Long Room. You can then choose different areas.

alliance card

However, it’s a bit limited in the sense that you’re pretty much limited to just one or two options, especially in the first half of the game. That’s because each region in England has a different power level recommendation and venturing somewhere you’re not high enough to go would make the experience incredibly difficult.

In this way, the alliance map serves more as a fun overview, to clarify your objectives and to provide a visual representation of the Raven clan’s increasing presence in England, rather than really letting you choose which stories to follow.

Where to swear first in Assassin’s Creed Valhalla

Our recommendation is to always go to the next logical place based on your power level. For your very first pick, there are two viable options: either head north to Sigurd and the Ragnarssons, or south to visit the Summer Army Danes. Both ranges should be comfortably within your power level.

Furthermore, don’t try to be smart and go anywhere beyond your skill level, even if the game gives you the opportunity. Believe us, it’s a bad idea – we went to Lunden way too early and had to sneak through two or more hours of story content that we weren’t challenged for, which wasn’t fun.

The game makes it pretty obvious where to go next. But to make it crystal clear, a reasonable early way would be:

  1. Gatenbridgescire
  2. leather cesterscire
  3. East Anglia
  4. lunden
  5. Oxenfordshire
  6. cropscire

All of the above locations each offer separate storylines that at one point challenge players to make key decisions that affect their outcome. Twinfinite has guides for choosing Valhalla East Anglia, Oxenfordscire and Scropscire if you’re having trouble deciding which way to go. Of course, beware of spoilers before tackling these articles!

How the alliance map changes the Valhalla ending and the Sigurd storyline

The Valhalla Alliance map room serves as the setting for some of the game’s most important story scenes, and in the case of one of those, it’s true that the choices you make affect the ending. Instead of putting spoilers here, you can check out Twinfinite’s detailed guide if you’re worried about the outcome between Eivor and Sigurd during the end of Valhalla.

However, remember that the order in which you pawn the alliance card does not affect the outcome of the story. You can still experience everything the game has to offer and won’t be locked out of any major decisions based on your choice.

That should give you a solid one Alliance map overview and where to go first in Assassin’s Creed Valhalla. For more useful tips and guides on the game, check out Twinfinite’s wiki.

https://twinfinite.net/2022/06/assassins-creed-valhalla-alliance-map-explained-where-to-pledge-first/ Alliance map explained and where to commit first

Jaclyn Diaz

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